DISC ERROR. DISC ERROR.
my girlfriend bought me rockband for my b-day last month. seriouslythat box is bigger (and heavier) than she is. anyway easily it's the most-played game on my xobx (aside from Pacman, but that's a DL). Anyway not even a month in and the thing won't read. Will not read! "wipe the disc with a damp cloth" it tells me. I take it out and look at it - a little scratched, like these little circular scrapey-scratches as if a certain xbox tray busted it up a little. i wiped and wiped some more but the thing is mostly more and more useless. sigh. I know, i know.. life is tough. homeless people are dying in the street, starving.. little kittens are being raped by the millions every day, I know I know. I just want to hit my drums. i am just whinin'. Xbox is a big piece of malware alright? Hopefully I will not have to replace more than once (rockband), and hopefully no other games will get eaten. Otherwise I am going to make some homeless guy happy with his own brand new slightly busted xbox 360.
shoot. PS3 works.
Tuesday, March 4, 2008
Tuesday, February 26, 2008
all kinds of alcohol
the wee hours are what they are now, but i seem to not feel very tired, so a brief donation to the blog fund before i try to hit the hay for some brief, although welcome, sleep...
quiet in videogame land, I took a look at our company's other big project the other day (if you're paying any kind of attention, you know what it is) - I hadn't looked at the thin in a good several months. let me just say = very impressed! Coming along nicely, as mentioned earlier I'd love to get on that team - time will tell. As for my own project, it is coming along. I have been making things shiny, lately..
I played through the rest of Uncharted:Drake's Fortune over the weekend (yes Normal difficulty, I am not a bad-ass!). In conclusion,t he game was very good - I am glad I played! I have a lot of respect for the folks who put that project together, it was an excellent job. I have to say my least favorite parts were the quick-time bullshit (it's been belittled by me before) - thankfully there was not an abundance of it. Still it did kind of take a good bit away from what would otherwise have been a more enjoyable final scene. Too bad! Anyway if you've a PS3, I heartily recommend the game - though you should rent it, it's not worth owning (unless you want to support the publisher, of course). It brings up something worth mentioning - games like this, they have little replay value if you're me. I mean, they spend all this time and energy and cash developing this wonderfully linear experience, after which I've no inclination to play through on a harder difficulty. There's extra treasures to find, but so what - collectathons are the bane of gaming's existence, well one of 'em. And of course the game doesn't feature any kind of branching storylines, so what else is left? All fo that is fine, but it hits me over the head - stick in some kind of multiplayer mode! Even if it is local, just do something. You've got this great engine, multi-purpose (adventure platforming, shooting w/ cover, and of course the drving/ski-doo sections) --> I wish they could have taken at least an extra six months and thrown some backend onto the thing. Or at least thrown another level of manpower at it. I know, being on the inside "that's a HUGE pain inthe ass, start of a new generation," etc etc - but it's something that's kind of taken for granted with all your Halos and Gears of Warses out there. If anything, it will make the game much more of a must-buy, instead of a might-rent. I suppose it will be sometime before that becomes more of the norm, yet - wait for your honest-to-godness multiplayer Mario and Zelda, you know? (Keep waiting)
Yeah, listen up Sony, I have a head full of half-decent ideas for you folks. Don't get me started on the Youtube thing, that could be PERFECT!
Anyway, I have a decent backlog of games to get to. Bioshock is sitting in my bag, I have played through a bit of it (I forget where i left off, I think the first big daddy sort of kicked my ass - or close to it). I haven't really played enough of the game to feel a huge pull from it. It is intriguing, but as I have mentioned earlier "I get the point." I guess I am kinda tired of hearing about it in the media though (enough already!) I mean, good to know they are making games like that, but still, go a little further, c'mon. Yeah, I say this in the same breath as championing Uncharted, which is about as cliche as one can get (did i mention, kinda too easy?), but in some ways that's really apples and oranges.
Busy times in Industry News, what with the latest madness being EA trying to gobble up Take2 (including Rockstar, of course). Sigh. Dominance War. This stuff perturbs me, I would already have gone on a decent rant about the Microsoft/Yahoo thing but this hits slightly closer to home. I don't know what to say, other than I am sort of apathetic about it. But mostly I dread the eventual "one console future" which is accelerating from the moves of these behemoths. Where does this leave the little guys, like.. me?
My next expectation, someone will make a grand bid for Bethesda. Maybe Epic or Valve as well. Next 12 months? 24?
Frontlines:Fuel of War released for 360 (and PC?) this past Monday. This was a title I came close to working on, but I turned it down for Project:Georgia instead. Of course with my morbid curiosity I have been keeping an eye on it, it looks like Call Of Duty did a sizable job of rewriting the FPS book as this game's out of the gate and looks a little weary - let's see how it handles. I am thinking another casualty of Unreal, for starters, but let's see if it picks up (hey, all is fair game until GTA IV hits the streets...soon). Good luck guys!
I have a weird feeling like I sort of hope GTA IV doesn't end up kicking too much ass - like, that it feels tired by now. Not my type of game, but the sandboxes never have been really.. and it's a genre I'd love to see get a major kicking-and-screaming overhaul, not just an aesthetic upgrade. I can't fault those guys too much, I mean Rockstar takes first place when it comes to following those games up with guaranteed quality. I just want to see the audience demand more. Something different, something interesting. I guess we have enough time in this whole generation to still be graphics whores, though..
Waiting on the mail. I have a Vectrex out there, also the Turbografx-CD (I believe the sought-after system card finally arrived, cost me a hundred clams plus shippin, owww!) Yeah and I don't even know if this thing will work properly. If it's not what I expect, i will sell it back and just go through the Xbox (hey, it's good for somethin').. but it'd be neat if it just worked the way I WANTED it to. Sometimes that actualy happens, somehow...
quiet in videogame land, I took a look at our company's other big project the other day (if you're paying any kind of attention, you know what it is) - I hadn't looked at the thin in a good several months. let me just say = very impressed! Coming along nicely, as mentioned earlier I'd love to get on that team - time will tell. As for my own project, it is coming along. I have been making things shiny, lately..
I played through the rest of Uncharted:Drake's Fortune over the weekend (yes Normal difficulty, I am not a bad-ass!). In conclusion,t he game was very good - I am glad I played! I have a lot of respect for the folks who put that project together, it was an excellent job. I have to say my least favorite parts were the quick-time bullshit (it's been belittled by me before) - thankfully there was not an abundance of it. Still it did kind of take a good bit away from what would otherwise have been a more enjoyable final scene. Too bad! Anyway if you've a PS3, I heartily recommend the game - though you should rent it, it's not worth owning (unless you want to support the publisher, of course). It brings up something worth mentioning - games like this, they have little replay value if you're me. I mean, they spend all this time and energy and cash developing this wonderfully linear experience, after which I've no inclination to play through on a harder difficulty. There's extra treasures to find, but so what - collectathons are the bane of gaming's existence, well one of 'em. And of course the game doesn't feature any kind of branching storylines, so what else is left? All fo that is fine, but it hits me over the head - stick in some kind of multiplayer mode! Even if it is local, just do something. You've got this great engine, multi-purpose (adventure platforming, shooting w/ cover, and of course the drving/ski-doo sections) --> I wish they could have taken at least an extra six months and thrown some backend onto the thing. Or at least thrown another level of manpower at it. I know, being on the inside "that's a HUGE pain inthe ass, start of a new generation," etc etc - but it's something that's kind of taken for granted with all your Halos and Gears of Warses out there. If anything, it will make the game much more of a must-buy, instead of a might-rent. I suppose it will be sometime before that becomes more of the norm, yet - wait for your honest-to-godness multiplayer Mario and Zelda, you know? (Keep waiting)
Yeah, listen up Sony, I have a head full of half-decent ideas for you folks. Don't get me started on the Youtube thing, that could be PERFECT!
Anyway, I have a decent backlog of games to get to. Bioshock is sitting in my bag, I have played through a bit of it (I forget where i left off, I think the first big daddy sort of kicked my ass - or close to it). I haven't really played enough of the game to feel a huge pull from it. It is intriguing, but as I have mentioned earlier "I get the point." I guess I am kinda tired of hearing about it in the media though (enough already!) I mean, good to know they are making games like that, but still, go a little further, c'mon. Yeah, I say this in the same breath as championing Uncharted, which is about as cliche as one can get (did i mention, kinda too easy?), but in some ways that's really apples and oranges.
Busy times in Industry News, what with the latest madness being EA trying to gobble up Take2 (including Rockstar, of course). Sigh. Dominance War. This stuff perturbs me, I would already have gone on a decent rant about the Microsoft/Yahoo thing but this hits slightly closer to home. I don't know what to say, other than I am sort of apathetic about it. But mostly I dread the eventual "one console future" which is accelerating from the moves of these behemoths. Where does this leave the little guys, like.. me?
My next expectation, someone will make a grand bid for Bethesda. Maybe Epic or Valve as well. Next 12 months? 24?
Frontlines:Fuel of War released for 360 (and PC?) this past Monday. This was a title I came close to working on, but I turned it down for Project:Georgia instead. Of course with my morbid curiosity I have been keeping an eye on it, it looks like Call Of Duty did a sizable job of rewriting the FPS book as this game's out of the gate and looks a little weary - let's see how it handles. I am thinking another casualty of Unreal, for starters, but let's see if it picks up (hey, all is fair game until GTA IV hits the streets...soon). Good luck guys!
I have a weird feeling like I sort of hope GTA IV doesn't end up kicking too much ass - like, that it feels tired by now. Not my type of game, but the sandboxes never have been really.. and it's a genre I'd love to see get a major kicking-and-screaming overhaul, not just an aesthetic upgrade. I can't fault those guys too much, I mean Rockstar takes first place when it comes to following those games up with guaranteed quality. I just want to see the audience demand more. Something different, something interesting. I guess we have enough time in this whole generation to still be graphics whores, though..
Waiting on the mail. I have a Vectrex out there, also the Turbografx-CD (I believe the sought-after system card finally arrived, cost me a hundred clams plus shippin, owww!) Yeah and I don't even know if this thing will work properly. If it's not what I expect, i will sell it back and just go through the Xbox (hey, it's good for somethin').. but it'd be neat if it just worked the way I WANTED it to. Sometimes that actualy happens, somehow...
Thursday, February 21, 2008
off the charts
yeah, cheesy i know. So i have been playing Uncharted (PS3) the past few days. My initial impression of it (boring, me-too game) was a little raised higher after looking at the demo, as noted - anyway I borrowed the disc from work and have been playing thru it. i am not sure how far I am into the game (a couple of hours?), but I am definitely enjoying it - it is addicting! Certainly not what you'd call a groundbreaking game, by any stretch, but it is fun, the story is enjoyable to witness as it unfolds - and the graphics are downright GORGEOUS, man. I am sad to see that the title came out during such a busy season, and seems to have got lost in the hoopla. It's absolutely a deserving game. Sigh, if it had only released a whole year earlier, right?
I managed to finish off Portal over the weekend. Such an impressive game! Not usually my cup of tea, but this one hit the spot, that's for sure (there's a joke in there somewhere). Those folks did a marvelous job, I am tempted to download the primitive predecessor (Narbacular Drop - or whatever it is called!) I played around with the 2D flash version of the game today, it was an entertaining diversion as well.
Lots of games have come into my life lately, I have been on a massive ebay kick. I will list them as I go through them I suppose, but I am particularly interested in checking out the old Yakuza PS2 game that arrived a few days ago. Oh well, after Uncharted, I suppose. Of more important note, I tracked down a working (so they say!) Turbografx-CD player. It's in the mail, eventually. I payed more for it than I'd have liked, not too terribly much more but even so.. and I still need to get the proper system card (I have 2.0, but need 3.0 to play castlevania + etc). Those look a little pricey as well. We'll see. The good part is, i can likely sell it back for close to what I paid for it, if I ever decide to (well.. to a point? Maybe?) Also I finally caved and ponied up for a vectrex (hint: don't ebay while drunk!) Provided it's in good shape, I think that'll definitely be worth it. I like unique/weird things. One thing is for sure, my spree is over after that!
I managed to finish off Portal over the weekend. Such an impressive game! Not usually my cup of tea, but this one hit the spot, that's for sure (there's a joke in there somewhere). Those folks did a marvelous job, I am tempted to download the primitive predecessor (Narbacular Drop - or whatever it is called!) I played around with the 2D flash version of the game today, it was an entertaining diversion as well.
Lots of games have come into my life lately, I have been on a massive ebay kick. I will list them as I go through them I suppose, but I am particularly interested in checking out the old Yakuza PS2 game that arrived a few days ago. Oh well, after Uncharted, I suppose. Of more important note, I tracked down a working (so they say!) Turbografx-CD player. It's in the mail, eventually. I payed more for it than I'd have liked, not too terribly much more but even so.. and I still need to get the proper system card (I have 2.0, but need 3.0 to play castlevania + etc). Those look a little pricey as well. We'll see. The good part is, i can likely sell it back for close to what I paid for it, if I ever decide to (well.. to a point? Maybe?) Also I finally caved and ponied up for a vectrex (hint: don't ebay while drunk!) Provided it's in good shape, I think that'll definitely be worth it. I like unique/weird things. One thing is for sure, my spree is over after that!
Friday, February 8, 2008
all is quiet
..on the videogame front. As it is a new year (well, just a little bit past...) I think i am going to try out a different format with this blog. I prefer to write only occasionally, and so when I do it turns into a long drawn-out semi-readable ramble. I think I will switch to shorter bursts of higher frequency. Let's see how it goes.
Not much is up in my Gaming Life.. is that an oxymoron? I somewhat regularly scour ebay for interesting deals, there's plenty of games out there that I wish to get my hands on (and so many of them are practically pennies cheap). Today I won an auction for Oddworld:Stranger's Wrath on Xbox for less than $10. Probably could have found it for half that price, I know! The series has never really tempted me too much (though it's got much acclaim), but I've heard much good spoken of this and as it's the studios' swan-song, I figured it could not hurt to have a look. Also I am stalking Metal Arms for Xbox (I have the PS2 port, but the "real" version feels much more worthy of a look) - I worked on that title, albeit very briefly. I want to pick up PS2 Yakuza as well, perhaps Xbox Dragon's Lair (I know, "whyyyyy?") Those Taito Memories discs would be cool too, I've not really looked for them yet. As there's a Wii in the house, there's plenty of Gamecube titles I would like to pursue. I could probably spend a lot less than $100 and get a nice haul and be done with it (I barely every played any Gamecube games - at all!), importantly I need to find that wireless Wavebird Controller. Those are tough to find, cheap - I might just chill out and get a regular GC wired controller to pass the time, until then I can't really play most GC games at all (not compatible with the Wiimote, and I haven't a classic controller - nor plans to buy one). High on my list is a Turbografx-CD, the actual player itself - the one I have is busted useless, and I'd love to be gaming with that thing! I love the Japanese CD-Rom games from that period, much more so than what we have now, really..
Not playing too much lately. We plugged in No More Heroes at the office, I might have to pick it up (to be supportive at least - that, and the game is hilarious and well-stylish). Still looks kind of boring though, where are the FUN games man? I am tempted to get my hands on Uncharted as well, I have spoke of it before and I think it's likely worthwhile - not really wanting to shell out for it, I think we have an office copy that I could sign up for. Still want to play Portal at some point..
Otherwise, it's just Rock Band. My girlfriend picked it up for me for my birthday (yah, I am spoiled!) It's just a fun party game, really. Usually only a singer, I have finally started messing with the drums (still haven't touched the guitar yet). It's fun, takes getting used to. It is fun to hit stuff, what can I say. Beyond playing the easy level, I can't hold my own - it still feels kind of weird. This game is amazing with the downloadable content, those guys are sitting on a goldmine and they know it. I am interested to see what else will come down the pipe. It is so funny to me how this has become some kind of a big cultural landmark, in some ways. Really funny... Otherwise, I downloaded Pixeljunk Monsters over on PS3. After looking at the demo of Pixeljunk Racers, I was pretty sure anything with that name attached to it would be horrid - but this game has got a lot of nice press, and they had it on a special sale (8 bucks I think) so, why not. Messed with it for a little while, I guess not long enough for it to "grab" me, but it wasn't horrid.. not yet.. I will give it some more time. My fave DL is still Pacman...!
Work is going alright, I told my boss I want to move over to the Aliens project when it's appropriate. I am still pretty psyched to get over there.. I have much to say about my current project as well (ohh.. I could start a separate blog all about that!) but as usual, NDA so I must keep my mouth shut.
The game scene is so mellow these days, quiet after the holidays. The world eagerly anticipates Smash Bros. and Wii Fit, at least - not much else on the horizon. PS3 Home? Does anybody care? I hear murmurs of 2008 being even wilder than 2007, but I would not believe that could be possible, no matter what! Last year was craziness. There's definitely more crazy times ahead, but I think we have a lot of room until it picks up. I say at least 2 years until things start truly lighting up again, but hey - prove me wrong!
Not much is up in my Gaming Life.. is that an oxymoron? I somewhat regularly scour ebay for interesting deals, there's plenty of games out there that I wish to get my hands on (and so many of them are practically pennies cheap). Today I won an auction for Oddworld:Stranger's Wrath on Xbox for less than $10. Probably could have found it for half that price, I know! The series has never really tempted me too much (though it's got much acclaim), but I've heard much good spoken of this and as it's the studios' swan-song, I figured it could not hurt to have a look. Also I am stalking Metal Arms for Xbox (I have the PS2 port, but the "real" version feels much more worthy of a look) - I worked on that title, albeit very briefly. I want to pick up PS2 Yakuza as well, perhaps Xbox Dragon's Lair (I know, "whyyyyy?") Those Taito Memories discs would be cool too, I've not really looked for them yet. As there's a Wii in the house, there's plenty of Gamecube titles I would like to pursue. I could probably spend a lot less than $100 and get a nice haul and be done with it (I barely every played any Gamecube games - at all!), importantly I need to find that wireless Wavebird Controller. Those are tough to find, cheap - I might just chill out and get a regular GC wired controller to pass the time, until then I can't really play most GC games at all (not compatible with the Wiimote, and I haven't a classic controller - nor plans to buy one). High on my list is a Turbografx-CD, the actual player itself - the one I have is busted useless, and I'd love to be gaming with that thing! I love the Japanese CD-Rom games from that period, much more so than what we have now, really..
Not playing too much lately. We plugged in No More Heroes at the office, I might have to pick it up (to be supportive at least - that, and the game is hilarious and well-stylish). Still looks kind of boring though, where are the FUN games man? I am tempted to get my hands on Uncharted as well, I have spoke of it before and I think it's likely worthwhile - not really wanting to shell out for it, I think we have an office copy that I could sign up for. Still want to play Portal at some point..
Otherwise, it's just Rock Band. My girlfriend picked it up for me for my birthday (yah, I am spoiled!) It's just a fun party game, really. Usually only a singer, I have finally started messing with the drums (still haven't touched the guitar yet). It's fun, takes getting used to. It is fun to hit stuff, what can I say. Beyond playing the easy level, I can't hold my own - it still feels kind of weird. This game is amazing with the downloadable content, those guys are sitting on a goldmine and they know it. I am interested to see what else will come down the pipe. It is so funny to me how this has become some kind of a big cultural landmark, in some ways. Really funny... Otherwise, I downloaded Pixeljunk Monsters over on PS3. After looking at the demo of Pixeljunk Racers, I was pretty sure anything with that name attached to it would be horrid - but this game has got a lot of nice press, and they had it on a special sale (8 bucks I think) so, why not. Messed with it for a little while, I guess not long enough for it to "grab" me, but it wasn't horrid.. not yet.. I will give it some more time. My fave DL is still Pacman...!
Work is going alright, I told my boss I want to move over to the Aliens project when it's appropriate. I am still pretty psyched to get over there.. I have much to say about my current project as well (ohh.. I could start a separate blog all about that!) but as usual, NDA so I must keep my mouth shut.
The game scene is so mellow these days, quiet after the holidays. The world eagerly anticipates Smash Bros. and Wii Fit, at least - not much else on the horizon. PS3 Home? Does anybody care? I hear murmurs of 2008 being even wilder than 2007, but I would not believe that could be possible, no matter what! Last year was craziness. There's definitely more crazy times ahead, but I think we have a lot of room until it picks up. I say at least 2 years until things start truly lighting up again, but hey - prove me wrong!
Thursday, January 24, 2008
tentativeness..
what's up community, long long time. As usual, much business has kept me from appearing in here. As I build some lights, I'll take a couple moments to contribute, then.
Very busy for me lately, work-wise. As usual I can't get into the specifics in this rather public area, but a lot of ups and downs for me professionally, lately. Things are pretty quiet with our studio publicly, but I'll say this much - we're very busy on all fronts. I checked out the "other game" (Aliens) a little -- well, from a distance -- and it's still got my eye.. very interesting.
SO, what's up in gaming for me... well, I guess I have a lot to say. I will write on it later, but here's a quick rundown - I got my hands on Mario Galaxy, which everyone lOOooOOooOOoves, I admit it's fun (though I get tired of that stuff!). I downloaded Sega/Bizarre's demo for "The Club" shooter the other night, anxious to go home and give it a spin. Also I hear the demo for Devil May Cry 4 is supposed to be out as well. Last night the office picked up a copy of No More Heroes, a title I have been looking very forward to.. I might pick it up! As expected, it's got some nice style. There's some things I would love to change about it - I hope it does well, they need to make more games in that vein. Give me more Godhand!
Mostly I have been playing an abundance of Pacman:Championship Edition on Xbox Live. This game is completely addicting! I was a Pacman freak when I was a little kid, but that was ohh.. so many years ago (like, more than twenty!) I enjoyed a resurgence with a serious Ms. Pacman kick shortly after moving to Los Angeles, my girlfriend at the time and I would often go to the local watering hole and sit down in front of the cocktail machine and just live in front of it for a couple of hours. So when I heard of this new version I was quite skeptical, as many were. Even playing the demo, I didn't really get "the point." For whatever reason, I took the plunge and dropped my ten bucks for the full version, and yeah, NOW I see the point! It's so amazing to me how they could take such a tired, old theme and completely reinvigorate it like this, the same old game feels so fresh and new. I would love to see more old titles mined in such a way for fresh gameplay. It kind of supports my general gaming philosophy, which I have trumpted for awhile - there's lots of wonderful gameplay conventions, already established, which have been sitting around completely ignored for too long - while the general gaming scene continues to get further cluttered with countless me-too rehashes with upgraded graphics. B A H ! ! !
Anyway, yah. The game is fun. I keep looking on Live to see what else will come down the pipe in my new favorite delivery method for burst gaming - so far, too much of it seems littered with blatant Geometry Wars ripoffs (yeah the game is good but come on, do we really need eight thousand of them?) I am hoping to see more 2D-style shooters. Omega Five was an interesting Forgotten Worlds style title (though it did not feel too fun, still I appreciate the principle). Rez HD, of course, is being prepped for release (though I doubt I need it, as I have the quite-capable DC version already - and no HD system to need to punch it through). Interested in Capcom's upcoming Commando 3, and of course Bionic Commando (we'll talk on that one later!)
Very busy for me lately, work-wise. As usual I can't get into the specifics in this rather public area, but a lot of ups and downs for me professionally, lately. Things are pretty quiet with our studio publicly, but I'll say this much - we're very busy on all fronts. I checked out the "other game" (Aliens) a little -- well, from a distance -- and it's still got my eye.. very interesting.
SO, what's up in gaming for me... well, I guess I have a lot to say. I will write on it later, but here's a quick rundown - I got my hands on Mario Galaxy, which everyone lOOooOOooOOoves, I admit it's fun (though I get tired of that stuff!). I downloaded Sega/Bizarre's demo for "The Club" shooter the other night, anxious to go home and give it a spin. Also I hear the demo for Devil May Cry 4 is supposed to be out as well. Last night the office picked up a copy of No More Heroes, a title I have been looking very forward to.. I might pick it up! As expected, it's got some nice style. There's some things I would love to change about it - I hope it does well, they need to make more games in that vein. Give me more Godhand!
Mostly I have been playing an abundance of Pacman:Championship Edition on Xbox Live. This game is completely addicting! I was a Pacman freak when I was a little kid, but that was ohh.. so many years ago (like, more than twenty!) I enjoyed a resurgence with a serious Ms. Pacman kick shortly after moving to Los Angeles, my girlfriend at the time and I would often go to the local watering hole and sit down in front of the cocktail machine and just live in front of it for a couple of hours. So when I heard of this new version I was quite skeptical, as many were. Even playing the demo, I didn't really get "the point." For whatever reason, I took the plunge and dropped my ten bucks for the full version, and yeah, NOW I see the point! It's so amazing to me how they could take such a tired, old theme and completely reinvigorate it like this, the same old game feels so fresh and new. I would love to see more old titles mined in such a way for fresh gameplay. It kind of supports my general gaming philosophy, which I have trumpted for awhile - there's lots of wonderful gameplay conventions, already established, which have been sitting around completely ignored for too long - while the general gaming scene continues to get further cluttered with countless me-too rehashes with upgraded graphics. B A H ! ! !
Anyway, yah. The game is fun. I keep looking on Live to see what else will come down the pipe in my new favorite delivery method for burst gaming - so far, too much of it seems littered with blatant Geometry Wars ripoffs (yeah the game is good but come on, do we really need eight thousand of them?) I am hoping to see more 2D-style shooters. Omega Five was an interesting Forgotten Worlds style title (though it did not feel too fun, still I appreciate the principle). Rez HD, of course, is being prepped for release (though I doubt I need it, as I have the quite-capable DC version already - and no HD system to need to punch it through). Interested in Capcom's upcoming Commando 3, and of course Bionic Commando (we'll talk on that one later!)
Wednesday, January 9, 2008
Thursday, December 27, 2007
year 2007 almost all done!
so of course.. what did 2007 bring, to the world of videogames? Certainly.. wayyy too much for a gent like me to recall. So here, then, is a smattering of what comes readily to mind. Then, as now..
-This marks the First year I've heavily become a NeoGAF-Addict. So help me. I guess I started last year, but the past 12 are where the addiction really took hold. Mind you.. I registered this past April, STILL waiting to get Jr Member status ('til then. I still can not even make a single reply, let alone a post!)
-I interviewed for a few jobs (Technicolor, Kaos, Obsidian) - also completed a 2nd round of an Art Test for Naughty Dog (Uncharted) - which obviously didn't get me in over there, but I still think it came off rather well.
-Started working for Obsidian this past March, "Project Georgia" --> 'nuff said. Still employed there as of this writing.
-Console Acquisitions - I got a Wii (for my girlfriend - another for my parents, as well!). Personally I acquired a 360 Refurbished, and got into Xbox Live of course. I am a week into ownership of a PS3.. also recently acquired an aged Turbografx-16, and I am still hunting down a CD-Rom that WORKS! Also I finally landed a Test PS2 (plays burns, JPN titles)
-Games - picked up a lot of games this year. What was the most memorable? Uhm.. geez.. A lot of good ones came out, but nothing that really blew me away personally (sigh, I probably had the most fun with "new games" that were in Wii Sports... well that and I guess Rock Band, but does that technically count? I just sing Karaoke on it..) Memorable moments were Hulk 2, Skate, Flipnic Ultimate Pinball, Psychonauts.. umm. I will add to the list when I get home and look at the actual shelf, haha.
-Games I actually enjoyed (oldies as usual) - SMS Choplifter, PCE Columns (oh God it was bad for awhile. I mean GOOD bad). Those were emulated on GBA of course.
-Haha, I picked up the Tabletop Coleco Games from Ebay - Pacman, Galaxian, Frogger. Zaxxon also but rerturned it (the guy sold me a busted one!)
-Sony's PS3 suffered. BADLY. No release yet for Home.. no LittleBigPlanet.. No MGS.. No exclusive for GTA VI, lost it for Devil May Cry 4. It's coming along, but it's limping. Ummm.. Kutaragi gets kicked to the curb (he essentially INVENTED Playstation, PS2, PSP also I guess, and yes the PS3 was his freakiest Frankenstein yet) but I guess someone had to "get to retire" for this Top-Heavy Tragedy.
-Sony did get a release for Ratchet and Clank, likewise Uncharted. Also squeezed out Unreal Tournament 3, or so they say (I've yet to see it). I heard the 1st two didn't sell wonderfully though.. dunno about UT3. The games were cool but not system-buy-worthy (like, say.. Mario Galaxy).
-Sony got a little hurt with Heavenly Sword (not bad), bludgeoned with Lair (what.. what happened?), surprised with a good show for Warhawk (whew!) On that note..
-Warhawk becomes 1st Playstation network full-downloadable game (as opposed to a "Jr level game"). Which it still sort-of is, but it sounds like it's pretty much there. Releases in-store as well with a headset. Gets the Walmart's of the world a little pissed off - sign of things to come, for sure. Um.. watch this space! (Shudder)
-God of War II release party, with dead animals. The press goes mad. Wow.
-Sellouts galore! I mean -- Sony buys Evolution (Motorstorm). Activision Buys Bizarre Creations (Project Gotham Racing). EA buys Bioware and Pandemic (for nearly a BILLION $$$). Activision and Vivendi combine to form Devastator. Meanwhile Halo dev bungie slinks away from Microsoft, strangely (but honorably) - immediately after releasing their latest system-seller.
-E3 comes back as a boring Marketing and Business-event only that no one attends. As gaming gets more and more exciting, buzz falls flat into the middle of the netherword. Thousands mourn. E for All rises to take the place of E3 as a "spiritual successor," but of course no one cares as it's not quite-so-special anymore. Besides, you have to pay. Whatever.
-Neversoft inherits Guitar Hero from previous dev Harmonix and churn out installation number Three. Harmonix powers up with EA and spits out the logical evolution, Rock Band. Both are great, all things considered - I will just say I think Rock Band changed the world a little more and Guitar Hero better pull something fancy out of it's next iteration to continue to be relevant. Or at least, do something dirty and downright mean. Sigh - Clash of the Titans, at this point.
-Madden released again. But it sold poorly, considering that this is one of the most profitable institutions in the history of anything, ever..
-Generally, EA is cleaning up it's rep as a horrible place with horrible games, in it's post EA_Spouse model, by being slightly less horrible to work at with decent (I mean, actually GOOD) games releasing. The Simpsons Game, while not wonderful, is good for what it is (all things considered). I was a naysayer of skate and now I complain it absolutely worthy of purchase, talk about loving your game. MySims, or whatever they call it, for Wii - not for most, but for who it is for, they know what they are doing (if you can make heads or tails of that sentance, I commend you!) I still don't like the Evil Empire, but EA is making some overall elegant moves as the business industry fluctuates drastically around them. At least they look a little less sloppy than Activision. In some ways, sigh, it's all so blurry and pointless now isn't it.
-Jeff Gertsmann (name probably misspelled, my apologies) fired from gamespot after like 11 years 'cause of Kane and Lynch. Yeah, maybe the nail in the coffin, but still that was weird and ugly. Yeah stuff goes on behind the scenes that none of us know about. Hopefully, if the guy isn't a huge jerk or something, this is actually a huge boost in his career in the end. I know so little about this stuff (other than what everyone else can also see) so I will refrain from hypothosizing - all I know is that sometimes, life is not fair and good people get robbed. Here is hoping that the wide audience of this story is useful more than useless - though it can always go either way, I suppose.
-360's red ringing (that is, fatal error) all across Mother Nature. Come ON. I am tired of putting up with horroriffic technology that people tolerate to such a degree. It's only the beginning (but man, this stuff is EXPENSIVE.)
-the Wii. 2 gamecubes duct-taped together, to be sure. With a waggle-wand to boot. And yet - SO HARD TO ACTUALLY BUY, even one year hence. Nintendo, my friends, you have changed the world so many times I have lost count. Who knows what weirdness you will cook up next. So long as it keeps being weird in a cool way, then I say, have at you.
-delays: Spore (um.. it looks gross now? Well, it's been a few years, but it's Will Wright, so who knows) MGS 4 (that panther has a Hot Ass. Oh my!) Devil May Cry 4 (not really exclusive anymore I guess - PS3 coughs a little). GTA IV gets setback (at least) a season. Also M$ pays megabucks for exclusive GTA IV DLC. Does this matter? Sure, in some ways.. I guess. Too Human also fails to appear, with a bit of weird rambling by Silicon Knights (the game's dev) president Denis Dyack popping around here and there to spout off of love of the game and hate of the games press.. or love of the press but hate of the way the press works.. or.. something. oh it was confusing, but at least it was interesting to follow. Anyway the guy has heart, which is encouraging. Oh yeah, don't forget the delay for Wii Smash Bros Brawl!
-Also Dyack started a big crazy lawsuit against Unreal Editor (this gen's industry-wise answer to Renderware - that is, the Next Gen Engine of Choice by most folks, as it made history with Gears of War last year!) developer Epic MegaGames, who have their hands full with tons of craziness all across the world all the time anyway, for reasons you can expect (mostly). Anyway suits and countersuits followed, some people whined, now it's sitting in a big legal mess somewhere up on a big mountain of money and no one really wants to pay attention to it at the moment. Don't worry, it will come back.
-A Shadowrun update came out, I think it was by FASA (who shortly closed thereafter). Shadowrun - big cyberpunky-sorta PG back in 16bit days, though it was sorta low-profile. Anyway some people loved it, some hated it. I couldn't tell ya.
-Oblivion mega-dev's say that they're making the next Fallout. Some people are pissed, but most folks seem to think it's in good hands. Meanwhile Interplay exists somewhere in between this existence and the next, SOMEHOW, and say that there's a Fallout MMO.. or something.. in development. But not really. But they are employing people, technically. Sort of. It's sketchy, right?
-Meanwhile, WOW continues to own people's souls. Yes - their SOULS, man. I mean, Blizzard finally moves into a new campus and hires more crazy people and announces more craziness (a new Starcraft 2 game, shows it off- apparently, very similar to the already-works formula but in THREE DEE). also another non-WOW MMO is coming (Diablo?) Starcraft Ghost still seems dead, but there's another WOW expansion coming (Lich King I think). But whatever. WOW is amazing for what they've done (it's bigger than ANYTHING - and besides, it owns all those souls!) And I still don't care personally, but hey. You've got to recognize.
-Assassin's Creed. Another victim of good pedigree and hot producer, failing to live up to the hype. is this really anyone's fault? It looked good enough to me, but seemed to be the victim of "too little too late." Gorgeous game and interesting ideas, might've stayed in the oven another 6 months. Maybe the sequel will do better.
-Transformers Movie Game. yeah, who cares, but with one of the best possible licenses around, it could have been sooo good. I know, history proves time and again there'll never actually be a REALLY COOL Transformers game, but man.. what a waste. Damn, let ME make the game. I promise it will be fun.
-Rockstar makes headlines with controversy. What a surprise! How unusual, right? Biggest shocker was the Manhunt 2 debacle "tooo violent, we want to label it adults only!" Bah... they crank it down and some kids crack the code for the PSP version anyway, but it's too muddled to deserve any actual Hot Coffee-style lawsuits/hurtful media at that point. Further salt is poured on the wounds when original dev Rockstar Vienna receives NO CREDIT for their work on the game, though the studio's been closed for some time (supposedly it's "an embarrasment") and Rockstar Toronto (I guess) gets all the credit. Though still kinda who cares/whatever, as the game rates miserably. Just another day in the life, I guess. Um.. geez, these guys are attention whores. At least they still manage to get industry-changing games out in spite of this weird confused drivel.
-Huge historic releases across the board, all things considered. Current-gen consoles begin swinging with their first-wave of post-launch titles, in the case of Wii and PS3. Xbox 360 gets it's second-wave of releases (it's got a year on the other two systems). Wii counts sort of half-way between the two, as it is honestly older-hardware coupled with newer design philosophy (motion control, accessibility to nongamers). Generalizing, we have;
Wii: Super Mario Galaxy - huge setup for what many expected to possibly fall flat (following the not-stellar Super Mario Sunshine of Gamecube). Apparently the most-loved-game by everyone in recent memory. Though I have not played it, everywhere it's name is spoken you hear LOVE, LOVE, LOVE. For some reasons, this MIGHT be GOTY, all across the board. Like in a Scorcese kind of way.
Metroid 3 - Motion controlled, I hear lots good about it, expect it to fade with the rest but sounds like "if you liked before, you will still like now" - they keep their franchises well-stocked, what can I say.
Wii Play - I think that released 2007. Not sure! A huge seller, since it packs in a 2nd Wiimote (no nunchuk though). By itself kinda meh, but definitely worth it for obvious reasons and still stupid-fun enough to warrant being mentioned here. I mean, anyway, EVERYONE owns it at this point..
Mario Party 8 - why do I mention this here? Actually it's probably BS, but something about a game with the moniker "Mario Party" showing up within the fist year of the Wii's existence just seems telling. I haven't touched it yet, but I am glad it's there (and what I have seen of it, looked noteworthy). Probably useless if you played the other, um SEVEN MP's, but if you're a Wii newcomer (as many are) this is probably deserving of a spot on your shelf.
Super Mario RPG - I mean.. Super Paper Mario - Uh, hell this game looked cool, and it had a good gimmick, and everyone was clamoring for it. So why did it fall apart? The shots and lead-in still look right-on. Too bad they blew it. Worth a mention as a disappointment, in a big way. Maybe not a bad game, but certainly a waste of a golden opportunity from a place you might not expect. Then again..
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XBox 360: Halo - release of the year, whether or not you care (I don't). Years in the making, and it sounds like they fulfilled expectations. Built to last for fun, though I am sure at this point "the party is over."
Bioshock - Destined to become Sleeper of the year, it surprised everyone by being a good time with a cool aesthetic, rating REALLY well, and selling wonderfully to boot. Possibly a bit overrated (I think it won't last, for some reasons) but it did a great job of making a standout name for itself during a ridiculously crowded year, sounds like it was substantial enough to boot. Though, ultimately forgettable, alongside everything else - what can be considered classic, these days? Time (and use/abuse of a franchise) will tell.
Crackdown - low expectations, seemed like a cheesy cop-out "buy this to get Halo 3 beta!"and it actually had some staying power as a fun game, to boot! I expect more good things from these devs. Of course, by the end of the year, it is pretty forgotten as well.
The Darkness - Starbreeze made a huge splash last gen with Xbox Riddick - apparently they suffered the usual sophomore syndrome with this title, then. Not bad, but again, so what? We can't help but expect games like these at this stage, good-but-ultimately-filler.. it's hard to say they are BAD, per se, since they are not, but in the company of the other releases of the days (and with such a powerful pedigree) one would hope for something stronger. We'll see what follows, eh.
Orange Box - yeah, the name, the name. Who cares, sometimes weird stuff works, so dig it! Anyway, no matter how you look at it, if you are a gamer this is the deal of the year for several reasons! Just another excuse to cement valve as one of the most important devs of the day, and with expectations through the roof for their future. Well.. probably. Meanwhile, I am anxious to play Portal at some point.
Mass Effect - Oh. you know. Bioware. Go, Doctors!
Pac-Man Championship Edition: The joke release that had the last laugh on everyone, in reverse (meaning.. it was actually really a good game!) Downloadable of the year, I'd say so.
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PS3: Lair - Should have been good. What a mess. The game reviewers guide. julian Egglebrecht, or whatever his name is, with horrible damage control. What should have been at least competent ended up being "a big waste of everyone's time." I haven't played it, strangely I am tempted to rent it - except I know I'd regret it in like 15 seconds after booting. How do people let those things happen in this day and age of multi-million dollar game project investments?
Uncharted and Ratchet and Clank - mentioned above by loved veteran Sony dev's, "it's up to them to save the day!" Well, consider this your next iteration. But so what - it's just another brick in the wall. These games are good, but are they really half a bill good, even together? I won't knock them 'cause they are capable, reviewed well, and people say they are fun and good-looking. But still game like UR MR GAY (super mario galaxy) and UR MR GAY HALO will sweep them, at the end of the day. I am being unfairly harsh, but come on, it's Playstation THREE, it's the Second Coming of the Second Coming. If anything, they can be considered good harbingers of what is to come, but a solid note that things must be stepped up. We will see in 08 if there's the needed follow-up, eh?
God of War II - another amazing game into this kinda late-debuting franchise, but wait - this is a PS2 title, wrong list huh? Okay, well, it's forgotten this late in the year, and bitched about by some, but the fact stands that Sony can blast an unforgettable and powerful franchise out of literally nowhere, just by blasting enough time/money/capable manpower when it wants to. If this released on PS3 this Xmas, with appropriate visuals, no doubt it would have swept Game of the Year for the system and got a lot more resoect for all parties considering. Instead it makes Sony look kind of headstrong and stubborn, while sort of noble in trying to support their gazillion install base. But - blah to nobility, at least this way. We want our next gen sequel - it will come, and it will come properly!
Warhawk - mentioned earlier, for obvious reasons.
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Nintendo DS: Okay, it's not Next-gen per se, but it's next-gen handheld (close enough) and honestly the best system if you're a gamer these days so definitely belongs here with it's bretheren. What have we got for the old boy?
Pokemon DS - a summer 2007 release, already completely forgotten by EVERYONE. But it came out at a time when there was nothing to play anywhere, and it was a freakin' Pokemon Baby-game, and all the RPGheads who gave it the time of day made much love to it. And apparently it deserved it. Nintendo could poop these out with relative frequency at this point, and in some ways it does - but they do it in a way that's to their credit, and they make incredible money off it respectfully. Pokemon = not for me, but could have been beyond-shriveled up by now, it's served it's purpose - and still they build it with quality.
Puzzle Quest - I think it started on DS. this particular craze. I am all good for promoting decent Puzzle games in this day and age, it may well be my favorite genre. This sounds like a strange mix of ideas, but kudos for being relevant. Maybe a little sloppy, but all things considered, it's heartening to hear things like this.
Drawn to Life - another "weird" game, definitely a "baby game," like they say, but still honest and interesting in concept. As long as they keep making weird-idea DS games coming that aren't just shoveled out completely, it retains it's pertinence - make the games really good with follow-through, and then it becomes valuable. This might lack in that department, but for noob studios to do stuff like this, they get credit these days, from me.
Contra 4 - Okay, Ping Pals made this. It's CONTRA. Too many frames of animation for me, but this was made by contra lovers FOR contra lovers (esp. after too many years of franchise defecation). Cheers to see that they still have people who care enough to do the RIGHT thing. If it was more eight-bitty then I might go out and actually buy a DS for this, as it is I still kinda should.
Planet Puzzle League - which I think is the name - Tetris Attack remains one of the best, BEST BEST BEST, most-fun games I have ever played in all my years of living, and sad to see I discovered it way too much later than the rest of the world. that they can get a game like this out makes me retardedly happy, even if I am still playing the fossilized version. Hell I logged in too many hours of the B/W Gameboy version recently. This game deserves acclaim - DO it.
Zelda:Phantom Hourglass - they did not need to release another quality Zelda title this year, and time will likely not be too kind to it, (or.. will it?) But that's fine, because no matter what - if you like good games, then it is at your service.
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PSP - might as well, right?
Crush - The coolest game no one played. It's a lot of people's fault, and it's a shame.
Ultimate Ghosts and Goblins - not sure but I think was actually a 2006 release. Still I will throw it in 'cause The franchise needs some notice, it used to be alongside Mario for crying out loud. I don't think I heard this game was even too great, but still I want it to be remembered. But man.. fix the name!
Dracula X: Rondo of Blood.. err. Chronicles.. um. I don't know the official name of this game, and I don't care I guess. I would have picked it up had I owned a PSP. I still don't own (or want) a PSP for a variety of reasons. This game is very noteworthy as it's an (admittedly ugly) remake of one of the hardest-to-locate games in the history of popular franchises, somewhere up there with the JPN Super Mario 2 (though in a completely different way). This game gets bonus points for value, with a (gross-looking) 3D remake of the original game, plus the original 2D version in there with the first Metroidvania thrown in for good measure. You can't argue with that logic.
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that's my list for now (of noteworthy titles of 2007). Likely to add to it in the future. Anyway I think I have typed enough for one session, pardon the notable absences..
-This marks the First year I've heavily become a NeoGAF-Addict. So help me. I guess I started last year, but the past 12 are where the addiction really took hold. Mind you.. I registered this past April, STILL waiting to get Jr Member status ('til then. I still can not even make a single reply, let alone a post!)
-I interviewed for a few jobs (Technicolor, Kaos, Obsidian) - also completed a 2nd round of an Art Test for Naughty Dog (Uncharted) - which obviously didn't get me in over there, but I still think it came off rather well.
-Started working for Obsidian this past March, "Project Georgia" --> 'nuff said. Still employed there as of this writing.
-Console Acquisitions - I got a Wii (for my girlfriend - another for my parents, as well!). Personally I acquired a 360 Refurbished, and got into Xbox Live of course. I am a week into ownership of a PS3.. also recently acquired an aged Turbografx-16, and I am still hunting down a CD-Rom that WORKS! Also I finally landed a Test PS2 (plays burns, JPN titles)
-Games - picked up a lot of games this year. What was the most memorable? Uhm.. geez.. A lot of good ones came out, but nothing that really blew me away personally (sigh, I probably had the most fun with "new games" that were in Wii Sports... well that and I guess Rock Band, but does that technically count? I just sing Karaoke on it..) Memorable moments were Hulk 2, Skate, Flipnic Ultimate Pinball, Psychonauts.. umm. I will add to the list when I get home and look at the actual shelf, haha.
-Games I actually enjoyed (oldies as usual) - SMS Choplifter, PCE Columns (oh God it was bad for awhile. I mean GOOD bad). Those were emulated on GBA of course.
-Haha, I picked up the Tabletop Coleco Games from Ebay - Pacman, Galaxian, Frogger. Zaxxon also but rerturned it (the guy sold me a busted one!)
-Sony's PS3 suffered. BADLY. No release yet for Home.. no LittleBigPlanet.. No MGS.. No exclusive for GTA VI, lost it for Devil May Cry 4. It's coming along, but it's limping. Ummm.. Kutaragi gets kicked to the curb (he essentially INVENTED Playstation, PS2, PSP also I guess, and yes the PS3 was his freakiest Frankenstein yet) but I guess someone had to "get to retire" for this Top-Heavy Tragedy.
-Sony did get a release for Ratchet and Clank, likewise Uncharted. Also squeezed out Unreal Tournament 3, or so they say (I've yet to see it). I heard the 1st two didn't sell wonderfully though.. dunno about UT3. The games were cool but not system-buy-worthy (like, say.. Mario Galaxy).
-Sony got a little hurt with Heavenly Sword (not bad), bludgeoned with Lair (what.. what happened?), surprised with a good show for Warhawk (whew!) On that note..
-Warhawk becomes 1st Playstation network full-downloadable game (as opposed to a "Jr level game"). Which it still sort-of is, but it sounds like it's pretty much there. Releases in-store as well with a headset. Gets the Walmart's of the world a little pissed off - sign of things to come, for sure. Um.. watch this space! (Shudder)
-God of War II release party, with dead animals. The press goes mad. Wow.
-Sellouts galore! I mean -- Sony buys Evolution (Motorstorm). Activision Buys Bizarre Creations (Project Gotham Racing). EA buys Bioware and Pandemic (for nearly a BILLION $$$). Activision and Vivendi combine to form Devastator. Meanwhile Halo dev bungie slinks away from Microsoft, strangely (but honorably) - immediately after releasing their latest system-seller.
-E3 comes back as a boring Marketing and Business-event only that no one attends. As gaming gets more and more exciting, buzz falls flat into the middle of the netherword. Thousands mourn. E for All rises to take the place of E3 as a "spiritual successor," but of course no one cares as it's not quite-so-special anymore. Besides, you have to pay. Whatever.
-Neversoft inherits Guitar Hero from previous dev Harmonix and churn out installation number Three. Harmonix powers up with EA and spits out the logical evolution, Rock Band. Both are great, all things considered - I will just say I think Rock Band changed the world a little more and Guitar Hero better pull something fancy out of it's next iteration to continue to be relevant. Or at least, do something dirty and downright mean. Sigh - Clash of the Titans, at this point.
-Madden released again. But it sold poorly, considering that this is one of the most profitable institutions in the history of anything, ever..
-Generally, EA is cleaning up it's rep as a horrible place with horrible games, in it's post EA_Spouse model, by being slightly less horrible to work at with decent (I mean, actually GOOD) games releasing. The Simpsons Game, while not wonderful, is good for what it is (all things considered). I was a naysayer of skate and now I complain it absolutely worthy of purchase, talk about loving your game. MySims, or whatever they call it, for Wii - not for most, but for who it is for, they know what they are doing (if you can make heads or tails of that sentance, I commend you!) I still don't like the Evil Empire, but EA is making some overall elegant moves as the business industry fluctuates drastically around them. At least they look a little less sloppy than Activision. In some ways, sigh, it's all so blurry and pointless now isn't it.
-Jeff Gertsmann (name probably misspelled, my apologies) fired from gamespot after like 11 years 'cause of Kane and Lynch. Yeah, maybe the nail in the coffin, but still that was weird and ugly. Yeah stuff goes on behind the scenes that none of us know about. Hopefully, if the guy isn't a huge jerk or something, this is actually a huge boost in his career in the end. I know so little about this stuff (other than what everyone else can also see) so I will refrain from hypothosizing - all I know is that sometimes, life is not fair and good people get robbed. Here is hoping that the wide audience of this story is useful more than useless - though it can always go either way, I suppose.
-360's red ringing (that is, fatal error) all across Mother Nature. Come ON. I am tired of putting up with horroriffic technology that people tolerate to such a degree. It's only the beginning (but man, this stuff is EXPENSIVE.)
-the Wii. 2 gamecubes duct-taped together, to be sure. With a waggle-wand to boot. And yet - SO HARD TO ACTUALLY BUY, even one year hence. Nintendo, my friends, you have changed the world so many times I have lost count. Who knows what weirdness you will cook up next. So long as it keeps being weird in a cool way, then I say, have at you.
-delays: Spore (um.. it looks gross now? Well, it's been a few years, but it's Will Wright, so who knows) MGS 4 (that panther has a Hot Ass. Oh my!) Devil May Cry 4 (not really exclusive anymore I guess - PS3 coughs a little). GTA IV gets setback (at least) a season. Also M$ pays megabucks for exclusive GTA IV DLC. Does this matter? Sure, in some ways.. I guess. Too Human also fails to appear, with a bit of weird rambling by Silicon Knights (the game's dev) president Denis Dyack popping around here and there to spout off of love of the game and hate of the games press.. or love of the press but hate of the way the press works.. or.. something. oh it was confusing, but at least it was interesting to follow. Anyway the guy has heart, which is encouraging. Oh yeah, don't forget the delay for Wii Smash Bros Brawl!
-Also Dyack started a big crazy lawsuit against Unreal Editor (this gen's industry-wise answer to Renderware - that is, the Next Gen Engine of Choice by most folks, as it made history with Gears of War last year!) developer Epic MegaGames, who have their hands full with tons of craziness all across the world all the time anyway, for reasons you can expect (mostly). Anyway suits and countersuits followed, some people whined, now it's sitting in a big legal mess somewhere up on a big mountain of money and no one really wants to pay attention to it at the moment. Don't worry, it will come back.
-A Shadowrun update came out, I think it was by FASA (who shortly closed thereafter). Shadowrun - big cyberpunky-sorta PG back in 16bit days, though it was sorta low-profile. Anyway some people loved it, some hated it. I couldn't tell ya.
-Oblivion mega-dev's say that they're making the next Fallout. Some people are pissed, but most folks seem to think it's in good hands. Meanwhile Interplay exists somewhere in between this existence and the next, SOMEHOW, and say that there's a Fallout MMO.. or something.. in development. But not really. But they are employing people, technically. Sort of. It's sketchy, right?
-Meanwhile, WOW continues to own people's souls. Yes - their SOULS, man. I mean, Blizzard finally moves into a new campus and hires more crazy people and announces more craziness (a new Starcraft 2 game, shows it off- apparently, very similar to the already-works formula but in THREE DEE). also another non-WOW MMO is coming (Diablo?) Starcraft Ghost still seems dead, but there's another WOW expansion coming (Lich King I think). But whatever. WOW is amazing for what they've done (it's bigger than ANYTHING - and besides, it owns all those souls!) And I still don't care personally, but hey. You've got to recognize.
-Assassin's Creed. Another victim of good pedigree and hot producer, failing to live up to the hype. is this really anyone's fault? It looked good enough to me, but seemed to be the victim of "too little too late." Gorgeous game and interesting ideas, might've stayed in the oven another 6 months. Maybe the sequel will do better.
-Transformers Movie Game. yeah, who cares, but with one of the best possible licenses around, it could have been sooo good. I know, history proves time and again there'll never actually be a REALLY COOL Transformers game, but man.. what a waste. Damn, let ME make the game. I promise it will be fun.
-Rockstar makes headlines with controversy. What a surprise! How unusual, right? Biggest shocker was the Manhunt 2 debacle "tooo violent, we want to label it adults only!" Bah... they crank it down and some kids crack the code for the PSP version anyway, but it's too muddled to deserve any actual Hot Coffee-style lawsuits/hurtful media at that point. Further salt is poured on the wounds when original dev Rockstar Vienna receives NO CREDIT for their work on the game, though the studio's been closed for some time (supposedly it's "an embarrasment") and Rockstar Toronto (I guess) gets all the credit. Though still kinda who cares/whatever, as the game rates miserably. Just another day in the life, I guess. Um.. geez, these guys are attention whores. At least they still manage to get industry-changing games out in spite of this weird confused drivel.
-Huge historic releases across the board, all things considered. Current-gen consoles begin swinging with their first-wave of post-launch titles, in the case of Wii and PS3. Xbox 360 gets it's second-wave of releases (it's got a year on the other two systems). Wii counts sort of half-way between the two, as it is honestly older-hardware coupled with newer design philosophy (motion control, accessibility to nongamers). Generalizing, we have;
Wii: Super Mario Galaxy - huge setup for what many expected to possibly fall flat (following the not-stellar Super Mario Sunshine of Gamecube). Apparently the most-loved-game by everyone in recent memory. Though I have not played it, everywhere it's name is spoken you hear LOVE, LOVE, LOVE. For some reasons, this MIGHT be GOTY, all across the board. Like in a Scorcese kind of way.
Metroid 3 - Motion controlled, I hear lots good about it, expect it to fade with the rest but sounds like "if you liked before, you will still like now" - they keep their franchises well-stocked, what can I say.
Wii Play - I think that released 2007. Not sure! A huge seller, since it packs in a 2nd Wiimote (no nunchuk though). By itself kinda meh, but definitely worth it for obvious reasons and still stupid-fun enough to warrant being mentioned here. I mean, anyway, EVERYONE owns it at this point..
Mario Party 8 - why do I mention this here? Actually it's probably BS, but something about a game with the moniker "Mario Party" showing up within the fist year of the Wii's existence just seems telling. I haven't touched it yet, but I am glad it's there (and what I have seen of it, looked noteworthy). Probably useless if you played the other, um SEVEN MP's, but if you're a Wii newcomer (as many are) this is probably deserving of a spot on your shelf.
Super Mario RPG - I mean.. Super Paper Mario - Uh, hell this game looked cool, and it had a good gimmick, and everyone was clamoring for it. So why did it fall apart? The shots and lead-in still look right-on. Too bad they blew it. Worth a mention as a disappointment, in a big way. Maybe not a bad game, but certainly a waste of a golden opportunity from a place you might not expect. Then again..
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XBox 360: Halo - release of the year, whether or not you care (I don't). Years in the making, and it sounds like they fulfilled expectations. Built to last for fun, though I am sure at this point "the party is over."
Bioshock - Destined to become Sleeper of the year, it surprised everyone by being a good time with a cool aesthetic, rating REALLY well, and selling wonderfully to boot. Possibly a bit overrated (I think it won't last, for some reasons) but it did a great job of making a standout name for itself during a ridiculously crowded year, sounds like it was substantial enough to boot. Though, ultimately forgettable, alongside everything else - what can be considered classic, these days? Time (and use/abuse of a franchise) will tell.
Crackdown - low expectations, seemed like a cheesy cop-out "buy this to get Halo 3 beta!"and it actually had some staying power as a fun game, to boot! I expect more good things from these devs. Of course, by the end of the year, it is pretty forgotten as well.
The Darkness - Starbreeze made a huge splash last gen with Xbox Riddick - apparently they suffered the usual sophomore syndrome with this title, then. Not bad, but again, so what? We can't help but expect games like these at this stage, good-but-ultimately-filler.. it's hard to say they are BAD, per se, since they are not, but in the company of the other releases of the days (and with such a powerful pedigree) one would hope for something stronger. We'll see what follows, eh.
Orange Box - yeah, the name, the name. Who cares, sometimes weird stuff works, so dig it! Anyway, no matter how you look at it, if you are a gamer this is the deal of the year for several reasons! Just another excuse to cement valve as one of the most important devs of the day, and with expectations through the roof for their future. Well.. probably. Meanwhile, I am anxious to play Portal at some point.
Mass Effect - Oh. you know. Bioware. Go, Doctors!
Pac-Man Championship Edition: The joke release that had the last laugh on everyone, in reverse (meaning.. it was actually really a good game!) Downloadable of the year, I'd say so.
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PS3: Lair - Should have been good. What a mess. The game reviewers guide. julian Egglebrecht, or whatever his name is, with horrible damage control. What should have been at least competent ended up being "a big waste of everyone's time." I haven't played it, strangely I am tempted to rent it - except I know I'd regret it in like 15 seconds after booting. How do people let those things happen in this day and age of multi-million dollar game project investments?
Uncharted and Ratchet and Clank - mentioned above by loved veteran Sony dev's, "it's up to them to save the day!" Well, consider this your next iteration. But so what - it's just another brick in the wall. These games are good, but are they really half a bill good, even together? I won't knock them 'cause they are capable, reviewed well, and people say they are fun and good-looking. But still game like UR MR GAY (super mario galaxy) and UR MR GAY HALO will sweep them, at the end of the day. I am being unfairly harsh, but come on, it's Playstation THREE, it's the Second Coming of the Second Coming. If anything, they can be considered good harbingers of what is to come, but a solid note that things must be stepped up. We will see in 08 if there's the needed follow-up, eh?
God of War II - another amazing game into this kinda late-debuting franchise, but wait - this is a PS2 title, wrong list huh? Okay, well, it's forgotten this late in the year, and bitched about by some, but the fact stands that Sony can blast an unforgettable and powerful franchise out of literally nowhere, just by blasting enough time/money/capable manpower when it wants to. If this released on PS3 this Xmas, with appropriate visuals, no doubt it would have swept Game of the Year for the system and got a lot more resoect for all parties considering. Instead it makes Sony look kind of headstrong and stubborn, while sort of noble in trying to support their gazillion install base. But - blah to nobility, at least this way. We want our next gen sequel - it will come, and it will come properly!
Warhawk - mentioned earlier, for obvious reasons.
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Nintendo DS: Okay, it's not Next-gen per se, but it's next-gen handheld (close enough) and honestly the best system if you're a gamer these days so definitely belongs here with it's bretheren. What have we got for the old boy?
Pokemon DS - a summer 2007 release, already completely forgotten by EVERYONE. But it came out at a time when there was nothing to play anywhere, and it was a freakin' Pokemon Baby-game, and all the RPGheads who gave it the time of day made much love to it. And apparently it deserved it. Nintendo could poop these out with relative frequency at this point, and in some ways it does - but they do it in a way that's to their credit, and they make incredible money off it respectfully. Pokemon = not for me, but could have been beyond-shriveled up by now, it's served it's purpose - and still they build it with quality.
Puzzle Quest - I think it started on DS. this particular craze. I am all good for promoting decent Puzzle games in this day and age, it may well be my favorite genre. This sounds like a strange mix of ideas, but kudos for being relevant. Maybe a little sloppy, but all things considered, it's heartening to hear things like this.
Drawn to Life - another "weird" game, definitely a "baby game," like they say, but still honest and interesting in concept. As long as they keep making weird-idea DS games coming that aren't just shoveled out completely, it retains it's pertinence - make the games really good with follow-through, and then it becomes valuable. This might lack in that department, but for noob studios to do stuff like this, they get credit these days, from me.
Contra 4 - Okay, Ping Pals made this. It's CONTRA. Too many frames of animation for me, but this was made by contra lovers FOR contra lovers (esp. after too many years of franchise defecation). Cheers to see that they still have people who care enough to do the RIGHT thing. If it was more eight-bitty then I might go out and actually buy a DS for this, as it is I still kinda should.
Planet Puzzle League - which I think is the name - Tetris Attack remains one of the best, BEST BEST BEST, most-fun games I have ever played in all my years of living, and sad to see I discovered it way too much later than the rest of the world. that they can get a game like this out makes me retardedly happy, even if I am still playing the fossilized version. Hell I logged in too many hours of the B/W Gameboy version recently. This game deserves acclaim - DO it.
Zelda:Phantom Hourglass - they did not need to release another quality Zelda title this year, and time will likely not be too kind to it, (or.. will it?) But that's fine, because no matter what - if you like good games, then it is at your service.
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PSP - might as well, right?
Crush - The coolest game no one played. It's a lot of people's fault, and it's a shame.
Ultimate Ghosts and Goblins - not sure but I think was actually a 2006 release. Still I will throw it in 'cause The franchise needs some notice, it used to be alongside Mario for crying out loud. I don't think I heard this game was even too great, but still I want it to be remembered. But man.. fix the name!
Dracula X: Rondo of Blood.. err. Chronicles.. um. I don't know the official name of this game, and I don't care I guess. I would have picked it up had I owned a PSP. I still don't own (or want) a PSP for a variety of reasons. This game is very noteworthy as it's an (admittedly ugly) remake of one of the hardest-to-locate games in the history of popular franchises, somewhere up there with the JPN Super Mario 2 (though in a completely different way). This game gets bonus points for value, with a (gross-looking) 3D remake of the original game, plus the original 2D version in there with the first Metroidvania thrown in for good measure. You can't argue with that logic.
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that's my list for now (of noteworthy titles of 2007). Likely to add to it in the future. Anyway I think I have typed enough for one session, pardon the notable absences..
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