Friday, May 1, 2009

hello from the great beyond

well, it has been ages since I have posted on my "game industry blog," how's that then? Things are alright, it's been a few months that I am out of work now. All things considered, overall it is not bad. I am exceptionally busy, probably as much as I usually am during the thickest of it - trying to maintain my nerves as there's just so much volume to deal with lately. I feel like I finally understand how a producer feels, in some regards - just spending the day on the phone with this guy or that fellow, trying to see where everything is at, trying to keep some cover on the documentation of everything, trying to plan backups for A, B and C, and essentially trying to be the glue that holds everything together in some fashion. And, trying to be creative and productive on TOP of that (and also take out the trash, do the laundry). Hey! Yesterday I went to the gym! It was the first time in weeks.. sigh..

Despite my frenetic pace, I am in a good place. There's a lot of progress going on, it's not by any means smooth but I am certainly getting a lot of things taken care of. I am feeling ridiculously creative right now - since I am no longer quite so pigeonholed (and feeling powerless in that way), my brain is free to spit things out in a forum where it's actually useful for a change. I am getting a lot of valid ideas on the table, some useful, others which lead to usefulness, in some ways. It is very invigorating. Sure, I am broke and stressed, but at least I feel happier for a change..

The game world is pretty mellow these days, unsurprisingly. Not much new is out, not much is on the horizon. No surprise for this year, truly an in-between year in the Annals of Game History. I played the demo for Bionic Commando last night (the next-gen version) - they put out a multiplayer demo. Not my thing, but then, I am no multiplayer combatant. Seems fine for what it is, and some people like it. I think when the full game releases, it will look alright!

I am spending a lot of time watching the iPhone scene lately. very, very interesting market. Man, Apple are such stalwarts, everything they do is always so zigzaggy and stubborn but - damn them, they ALWAYS figure it out somehow!! I have much to day about iPhone.. for now I gotta get a move on..

Monday, February 23, 2009

nastiness

Oh, I feel dirty. It was bad enough when (gulp) I acquired an Xbox 360, PS3 and Wii all within mere months of one another. Worse, when I participated in some kind of online connections with each. But now-- NOW-- I have actually downloaded and installed Steam onto my PC. HEAVEN HELP ME - I KNOW NOT WHAT I HAVE DONE. Sigh. That's just for research. It can't have any possible bad repercussions in the future, can it? ULP.

Things are alright. I am busy as hell with all that has been going on. Learning lots of stuff. Running things thru my head, particularly business-wise. To be honest, it's nice sitting around at home and really I'd love to pull away from the PC and plant in front of the TV and just.. play some frickin' GAMES, man. Once in awhile I will look into my shelf full of software, longingly "soon, my pets... soon.." You know what - some of those discs have been sitting there for YEARS. Some of them have never even been removed from their cases, even - pathetic, eh? It's not laziness, it's just I don't have time to enjoy my hobby anymore! What used to be my hobby anyway.. Well, if I DID have time to indulge right now, I am sure I'd be further investing time into LittleBigPlanet - also Thunder Force VI which I picked up as a second-hand import. My friends gave me some Xbox points for my bday so I would likely check out R-type Dimensions, 'cause it looks so neat and trippy. Honestly, as mentioned earlier, I am anticipating the eventual release of Space Invaders Xtreme (or whatever they call it) on Live - that's probably my #1 interest in all of gaming, odd as it may sound (I still regularly enjoy rounds of the oldschool one - even all these years later, there's still something weirdly entrancing about it). Otherwise, hook my X-Arcade stick up to the original Xbox and go to town with Mame. Right now my idea of paradise, dorky as it sounds, is going through a 12-pack and a full day of no worries and just that..

I have a new PC running here at home.. it's a.. damn, I AM so weak with the tech... a P4 3.80 Ghz, 2GB of Ram. Some kinda video card in there too. In spite of it all, I am a shitty nerd so I don't know what that means so much, other than that it doesn't choke and kill me wen I try and run Photoshop, a 3D app and mayyyybe a game engine all at the same time. It might not be psyched, but at least it doesn't crawl. Also, unlike my old box, the thing hardly sounds like a damned vacuum cleaner when it is running. I like the future! And, more bonus, it doesn't take 35 minutes from powering the on-switch! Well okay that last one is likely my own fault, between age, viruses, adware, shitty uber-fragmented drives and what-have-you. Also, this is funny - i have an older (couple years) 500Gb USB drive, Maxtor, it was essentially my jukebox - that and a bunch of necessary data as well, it pooped out on me like a good 9 months ago or so. I tried the freezer trick. i tossed it around a bit (bad idea). I set it in the closet for.. oh, 7 months. One day I will have enough spare scratch, perhaps, to shuffle it around for resuscitation, oh I dunno if it is worth it even. But I did find a "hard drive repair" program which attempts to file through the partitions and see what can be salvaged. Sure, why not, it's just sitting in the damn closet anyway! Ah so it's been plugged in, and the app's been running. I launched it.. Uh.. a week and a half ago? Let's see where it is now (checks) 14%. Oh okay that's incredibly promising. So now it's what, almost the end of February? So sometime after July 4th then maybe I can see how much of my data got corrupted then? Sigh.

Thursday, February 19, 2009

business minded

it's been a wild week, kind of. lots of ups and downs - lots of things to think about. stuff that makes me happy, stuff that makes me depressed. stuff that makes me feel pressured - i guess it sounds like every other week in my professional life, right? anyway, it's good to keep busy, and there's a lot of directions that everything could go right now. today i woke up VERY late, after being grilled by the unemployment lady on the phone (that stuff is still up in the air - lovely!) Cleaned up my house a little, took a long walk thru hollywood - i like doing that, makes me remember i live in a world that exists beyond just my desk, fridge and toilet - had a nice burrito ultimo at baja fresh, contemplated hitting hooters next door for $2.50 beer specials (all day Thursday!) but, super-stuffed from my $9 Burrito (yeah,I need to not do that stuff right now!) i continued to amble on down hollywood blvd, westbound. They blocked off the main street cuz the academy awards are coming up and they have a massive show to prep - i rounded the corner on la brea then made my way back homewards.

got home, downloaded Noby Noby Boy for PS3 (by the dude who made Katamari Damacy) - messed with that a bit, then plunged back into learning a new game engine, i need to produce a self-imposed test to get a shot at a decent job that i am looking at. I know a guy over there, I don't know how good of an in it is (but anything helps!) - looking at their editor, it's a little cumbersome but not TOO bad so far, just trying to adapt my usual style and pick up like I always do (a lot of that in my life lately!). I am familiar enough of the theme they wanna see, so i am not to worried about nailing it at this point - hell, i have done it enough times before. just concerned "will i make it in enough time, before someone else snatches up that position?" and all the usual "what other limiting factors are gonna work against me?" But yeah, the course is always the same really. Nothing ventured, nothing gained.

I have my hands in lots of things right now. Perhaps a few too many - mostly interesting, some kind of outrageous. There's enough stress to keep me motivated to follow up as much as possible, well - between that and hope for a better future. One day it will line up alright! But yeah, good to be busy, and kinda nice to feel like i am kinda in charge of my destiny --- kiiiinda. As usual, i must remain humble, good to be confident but bad to lean on it, especially during these trying times.

Grab another beer and get back to work - now!

Friday, February 13, 2009

that weight has fallen

It was leaning against the side of my computer and keeping it from making the damn whirry "I am gonna explode someday, soon" noise.

Tonight I drove out to the valley, it was my friend's kid's birthday. it made me melancholy - i really dislike the valley (as many do) for several reasons, but i do miss working there. in my decade-plus career in the industry, I have to say that my time at Neversoft was definitely the happiest, in many ways. Yeah, there were umpteen million tony hawk games put out by the time I joined up, but it was still a labor of love for many of the folks cranking them out even after that many iterations - and there was still a long way for things to go. But, that's beside the point - that was one of those studios which had attracted and maintained such a potent staff of wonderful, talented people, not only in their own right but collectively. I always used to refer to it as "imagine if you worked at a company with all of your best friends," even some of the shadier guys who kind of were more standoffish at first ended up being really genuinely cool guys who were a blast to hang out with. Man, I knew people at that studio for ages, and for my reasons I avoided trying to get in the door, I suppose - when I finally came around, well - it was kind of late, but I was still there long enough to learn and appreciate what i have just relayed. And of course, time passed and things change, as they always do. Projects changed, people left, priorities changed. Obviously, since that relative lull NS has gone on to be an even bigger and dramatically more successful company (lightning struck twice, who would have thought) - but the point I am settling on now is irrelevant in that regard.

Hollywood, I love it here, I really do - but it's a damned dark place. Not dark like the Combat Zone, per se, but still dark and shitty enough that you see a lot of messed up things when you venture out for a good time with your buddies, you see a lot of stupid people doing asinine things. You see your buddies getting a little sucked up into it; you see yourself getting sucked up too. So, yeah, after nearly a decade of this, one tends to get kinda down and depressed I guess (plus, hey, I am getting old). But hell, tonight hanging out with my buddies, those of the gang I used to see every day, work alongside, man - they have things that stress them, but they just seemed HAPPY, you know? One of the guys from Neversoft, he and his wife just had a kid and we watched them unwrap her 1st Birthday presents with her. And it was really a good time - just happy people, happy being together. It makes me a little sad, thinking back to those days, when things just were a little less complex, when we were all wrapped up in this stuff together, that excitement and enthusiasm.

The future is still bright, and it still makes me excited. I have a mixed feeling about my experiences over the past couple of years, it's not my interest to get into it now very much - for my own personal reasons as much as others - but I will say that I am very proud of the strides I have made, the tools I have learned, the work I have done, the perseverance and fortitude I have displayed, if only for self-gratification. And also, very importantly, I have made other friends since moving on from "that dream job," every time that's honestly one of the brightest points of this whole deal, working in this industry. It's not a shitty competitive rat-race. It's a brotherhood, it's fraternity, it's respect and appreciation and admiration. Yeah, sometimes I have been betrayed to some degree, I have had stupid crap happen, that happens to everyone. You never get less bitter for it, but you learn from it, and you move on, and you must appreciate all the positives that come out of it.

It's a sad time for a lot of folks in the world right now, even in this blog I have been writing much of the layoffs at many game companies - yeah, well there's plenty of poor SOBs out there in the world who have nothing to do with the games industry who are getting the pink slips handed to them en masse as well, let's not forget about them either all right! Good luck to us all, steel up for some more shitty darkness, and hopefully something good will come out of all of this, soon enough.

Thursday, February 12, 2009

tough as nails

So, things are alright. 2009 has been quite an interesting year out of the gate, and it's barely even started yet. I have to say I was a little disappointed at the beginning "oh it will be another one of THOSE years" and now - well, it's gonna be something. Just not too sure what...

The world of videogames is evolving in difficult and strange, painful ways. I guess it shouldn't be shocking, and yeah "the salad days" as we knew them are definitely over. There's still a lot of exciting, fun times coming, but it's gonna be hugely different from PS1 and PS2 eras. The world shapes games, and they shape the world. It's okay - even from my jaded standpoint, things have been kind of stale for awhile and in need of a drastic kick in the pants. It will come - the seeds are there (xbox live!). Nintendo and it's juggernaut systems will keep sailing along pretty powerfully. I don't know what things will look like when the dust clears, the world will still be there though!

I am really busy with my website, I have spent several hours pouring over it the past couple of weeks - have a look! www.texturemonkey.com - those that have seen it before will probably think "oh doesn't look that much different really.." Well, with certain things you can work on them a lot over time, even artistically - and the changes will be nearly negligable to the naked eye, but when you're dealing with a, ahem, nitpicky audience, a little will go a long way. The point is I have been running my website, in one form or another (it's pretty much direct from the same source - it's always been a portfolio website!) and though it's been upended quite a bit over time, I have it pretty comfortably representing myself, professionally, at this stage. There's always more I could do with it - and some of the stuff up there is painful as hell to look at and must get resolved ASAP - but for what it is worth, I am proud of my work and how it is presented there. Let me take this opportunity to request any feedback (always!) on anything up there, the overall design/presentation/individual content, anything that anyone sees that looks like it should be revamped or removed or whatever, please let me know - any info is always welcome and useful.

It is a really busy time for me right now. I have so much to think about, and a lot of important things to deal with - I wish I could write more about it on this blog, I will when the time is right. I will say this much, it is exciting and stressful at the same time (but then that is how it usually goes). Either way, watch this space, no matter what I should have some cool things to show and interesting news to relay soon enough.

Tuesday, January 20, 2009

the disco will find you

Tuesday night, I sit here at my desk at Obsidian, digesting a freshly-devoured turkey sandwich. This sandwich, it should be noted, not only had pickles on it, but also coleslaw - some semi-spicy mustard - a dabble of half-fake mayonnaise, and some healthier (?) cheese substitute that still tastes enough like cheese that i will accept it. All of this, compliments of the fridge which resides next to my desk will i work, every day. Ah hell yes, it is the life, isn't it, folks???

So, I am a bit down lately. Work is taking me out a bit, I review my eleven preceding years in the games industry and realize I still have to make "the big hit." I have had a couple of close calls, that is I have been at some places where if things worked out differently for me I'd be a rather rich man by now. I could have had some crazy guitar hero residuals. I could have had some insane WOW money. God damn, if only I had a crystal ball... But that's the thing. It's hard to see this stuff coming. You never know where your studio is going to steer, nor what will be the Next Big Thing. I mean, to harp on it again, look at freakin' guitar hero. Look at it! That thing could have been made a decade ago! (Oh wait - it was!) Well, there's a clear-cut case of something showing up before it's time and not being properly implemented, but at least someone was on the ball with the thought process. Anyway even at the start of it's current genesis (as opposed to Konami's initial offerings) it still had some hurdles to pass, and a couple of iterations to catch on, but here it is. And now it's just a box with bars that float down it, while zillions of dollars are being made. So.. what, then, IS NEXT?

This is what all my bretheren are scratching their heads on while they cruise on the freeway each day. "Where's the next idea? Who's got the next crazy gimmick that everyone will want to shell out megabucks for? What do we want - what do THEY NEED?" And then, less troubling, how many times can we repackage this chippity choppity and crank it out until the stuff is milked and drained?

Well, I won't get all crazy with this. I am not in this "just for the money" - but hell. I get tired of working my ass off and pouring my heart and soul into this stuff, and years pass, and I'm still driving a beater, dressing like I am homeless, feeling kinda crushed and run-over while the world kind of keeps whizzing past me. It's funny, I can sometimes think of some ways to "get rich quick" but hey - it's pretty hard to just detach yourself from your relatively stable sure-thing routine and put everything on the line like that, especially when we are not living in the most prosperous of times. Honestly - I am so happy and fortunate right now to just have a JOB, and one where the people are cool, the projects are cool, and there's a lot of things that I can feel positive about. Yeah, of COURSE there's problems which make me feel madness. Sure I hate scrounging and compromising things in my life, who doesn't. But the industry is a different beast right now, it's no longer a case of "hum a few bars and I'll fake it." Competition is beyond ridiculous now (look how many AAA FPS titles released in the past few months!) - there's just not really much room for dicking around. 2008 was an incredibly rough year for games, one that really surprised me a lot - and so my guard is understandably up for the new year as a result. At this point - just let me keep doing what I do. I will walk the walk and talk the talk. I won't be a bitch and I won't be a whiny "i wiiiiish things could be difffferent!" Yeah, we all get antsy sometimes (we are people, not robots!) but at the beginning of the day and the end of the day, I pass through the main lobby of this office building - and I always feel pretty DAMN good to be passing in and out.

So what am I playing right now? Well.. COD4 oooorah, and Mappy.

OOorah! I want to put colecovision on my game boy micro. OOOOOrah!

Monday, January 12, 2009

adios EGM

and so, another great videogame institution comes to an end. Though in many ways, for me EGM has been gone for so many years now, at least the one "of my childhood" - that rough, rushed-out magazine with half-realized misinformation and crappy editing, but all the same it looked very loved by those who worked on it and hey, it SPOKE to me! I would run to the mailbox every month hoping the new copy would be tightly folded in there, waiting for me - i still have a bunch of the old issues in a box in my closet, held together with staples and tape. "Turbografx-16 or Sega Genesis, which is better? First look at Super Mario 4, and Sega Genesis CD-ROM!" Ah the good old days.

EGM as it's been since I've been working in the industry is a whole different affair, but times are of course extremely different - oh, but they are. I don't need to go into it for the umpteenth time, about how games are a much bigger corporate deal than the days of my youth when it was merely a "hobby/toy" type of thing in the eyes of the industry.. Also, it's very important to mention how media/news dissemination has changed rather globally as well. It's no surprise that magazines (print journalism) just cannot compete with online journalism in many ways, though that isn't to say that print hasn't still got an important place (or is no longer relevant). It's sad to see that the online arm of EGM (1UP.com) really dropped the ball in maintaining pertinence alongside rivals like Gamestop or IGN (perhaps they should have followed through with some kind of merger in earlier times) and kept their legacy going - as it looks now, things are just hitting a wall and splintering. That's not to say no good will come of this - a lot of the 1UP/EGM editors have quite high visibility on the games journalism scene, and no doubt many of the more "regal" ones will at least be able to maintain their presence elsewhere, in a way that people can still follow along. Yeah, things like "the 1UP show" and "the Brodeo" are no longer in existence, but they do leave a legacy and some smart and talented people in their wake. Hopefully, time and money will both be on their sides to continue in an appreciable fashion. I mean, I would watch the 1UP show as often as possible, it was far from perfect but certainly a great way to see what was going on arond the industry, in many ways (even if from a very particular view).

It's interesting to see where gaming journalism is going - other than EGM, I'd been a pretty staunch reader of IGN for ages (though as my time became more precious, and IGN became more blowhardy/illegible, I barely look at it more than a couple of times a month these days!). It's hard to argue with sites like NeoGAF, and Gamasutra - between those two, and the aforementioned podcasts, I would generally feel failry well-informed on the state of things across the board, in at least a pretty broad fashion. I still have things to pay attention to, but yeah - I have been spoiled! Please, some one else, rush in to fill the gap...

It was not hard to foretell the end of EGM. I think I made some mention of this in recent blog posts, basically several high-level people have been leaving long-held positions at the magazine/network. It was only a matter of time really (also, the PC edition closed up shop a good 6 months or so ago, as well...) I can't say I am really that sad about the physical mag coming to an end, again it's not the same as it was years ago, all things considered.. but it was nice while it lasted. Good luck to all of those who lost their jobs (it's been a pretty rough season!) and I absolutely look forward to hearing more from those talented folks in the future. I will go on the record here, if we see something else along the lines of a professionally-produced 1UP Show/1UP Yours/Brodeo set of things pop up, I would definitely pitch in a few dollars for a subscription (as opposed to the free model of the past). That would certainly be worth a few bucks to me!